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Illustration of Slop Beetle

Slop Beetle

Overview

A Commodore 64 reimplementation (i.e. clone) of the mechanics of Mega-Bug (Tandy 26-3076, 1982, Steve Bjork; itself a port of Bob Bishop's Dung Beetles). This game, "Slop Beetle" named for its provenance: the code, the art and the tune were all written by a language model.

Developers
Nathan Butcher
Publishers
Nathan Butcher
Platform
Commodore 64
Genre
Action
Alternate Names
  • Slop-Beetle
Wikipedia
No information available
Video
No information available

Media

Fanart - Box - Front

Slop Beetle - Fanart - Box - Front (null) - 798x1072
798 x 1072

Screenshot - Game Title

Slop Beetle - Screenshot - Game Title (null) - 684x516
684 x 516

Screenshot - Gameplay

Slop Beetle - Screenshot - Gameplay (null) - 616x416
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