Overview
Berzerk is an original table for Visual Pinball X inspired by the 1980 maze multidirectional shooter arcade game by Stern Electronics.
Rules:
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• Game begins with a skillshot. The uppermost roll over will flash on and off. If you hit the rollover while the light is lit, it will advance the bonus multiplier.
• The upper rollover lanes will light when hit, hit all upper rollovers to advance multiplier.
• When bumpers are hit, it advances which bumper is lit, or eligible to give the player a bonus. When you complete lower target banks, that will cause the bumper to flash instead of lighting. When hit, this bumper will then advance bonus.
• Upper targets advance bonus when lit, when in a hidden sequence will cause timed shots to spinners to award bonus advance per spin.
• Left/right spinners award points when lit, advance bonus when flashing
• Lower target sets award: left turns on kickback; middle turns off timer for timed shots; right turns on hidden passage. Complete all 3 sets to light extra ball.
• Hit the saucer by the bumpers to collect bonus when bonus level is max'ed out. The saucer will award your bonus x bonus multiplier. If extra ball is lit, collect extra ball. If hidden pasage is open, this will raise hidden pegs in the right channel and will carry the ball into a hidden passage behind the lower right targets. This will trigger a timed mode where table values (including claimed bonuses via the saucer are doubled).
• Complete the in line targets and shoot through lane to start timed superbumpers mode, which awards 1000 points per bumper hit.







