Overview
A native A1200 port of Timo Kauppinen's DOS shareware racing game Slicks 'N' Slide 1.51. The original 16-bit x86 game was recovered from its executable and rebuilt as native 68020 code: game and UI logic recovered into C and C++, with hot routines translated to hand-checked 68020 assembly, on a direct AGA/Paula platform layer. There is no x86 emulator and no generated-C CPU emulation; the original executable running under a PC reference emulator is the ground truth that every routine is tested against.
- Developers
- Vesa Halttunen
- Publishers
- Vesa Halttunen
- Platform
- Commodore Amiga
- Genre
- Racing
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available




