3.4

Midnight Club II

Release Date calendar
June 30, 2003
Platform joystick
Windows
Game Type type
Released
Max Players players
2
Overview

Races consist of a series of checkpoints, represented by columns of light. In some races, the order in which the checkpoints must be cleared is prescribed. In this case, a transparent, glowing arrow points to the next checkpoint. In other races the checkpoints may be cleared in any order. In that case, the arrow points to the nearest checkpoint. It is up to the player which route to take from one checkpoint to the next. There are no artificial barriers in the game's open world environment that force the player to stay on a specific course. Any area that is drivable or jumpable in the free-roaming cruise mode between races may be used to get to the next checkpoint.

Alternate Names

No information available

Cooperative

No

ESRB

T - Teen

Genres
Racing, Sandbox
Developers
Rockstar San Diego
Publishers
Rockstar Games
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