3.1

Missile Command

Release Date calendar
January 1, 1982
Platform joystick
Atari 5200
Game Type type
Released
Max Players players
2
Overview

The game is played by moving a crosshair across the sky background and launch a counter-missile from the appropriate battery. Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any enemy missiles that enter it. There are three batteries, each with ten missiles; a missile battery becomes useless when all its missiles are fired, or if the battery is destroyed by enemy fire. The missiles of the central battery fly to their targets at much greater speed; only these missiles can effectively kill a smart bomb at a distance.

Cooperative

No

ESRB

Not Rated

Genres
Shooter
Developers
Atari
Publishers
Atari
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