Missile Command

Missile Command

The game is played by moving a crosshair across the sky background and launch a counter-missile from the appropriate battery. Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any...

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Name Missile Command
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Platform Atari 5200
Release Date January 1, 1982
Game Type Released
ESRB Not Rated
Developers Atari
Publishers Atari
Genres Shooter
Max Players 2
Cooperative No
Rating

Community Rating: 3
Total Votes: 7
Wikipedia https://en.wikipedia.org/wiki/Missile_Command
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Overview
The game is played by moving a crosshair across the sky background and launch a counter-missile from the appropriate battery. Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any enemy missiles that enter it. There are three batteries, each with ten missiles; a missile battery becomes useless when all its missiles are fired, or if the battery is destroyed by enemy fire. The missiles of the central battery fly to their targets at much greater speed; only these missiles can effectively kill a smart bomb at a distance.
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