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Illustration of Sinistar

Sinistar

Overview

The player pilots a lone spacecraft, and must create "Sinibombs" by shooting at drifting planetoids and catching the crystals that are thereby released. Sinibombs are needed to defeat the game boss, Sinistar, an animated spacecraft with a demonic skull face. Sinistar does not exist at the start of the game, and is continuously under construction by enemy worker ships. Though time is crucial, attempting to mine too quickly will destroy a planetoid without releasing any crystals. At the same time, enemy worker ships are also gathering crystals (often stealing them from the player) which they use to construct the Sinistar. Meanwhile, enemy warrior ships can also directly attack the player's ship. The player is given a head-start before the enemy ships have enough crystals to begin construction. Game ends when the player's ships are all destroyed.

Sinistar was never released for the Atari 5200 but a homebrew version was created from the Atari 8-bit computer release.

Platform
Atari 5200
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Banner

Sinistar - Banner (null) - 760x140
760 x 140

Box - Back

Sinistar - Box - Back (null) - 1533x2100
1533 x 2100

Box - Front

Sinistar - Box - Front (null) - 1530x2100
1530 x 2100

Box - Spine

Sinistar - Box - Spine (World) - 95x680
World -  95 x 680

Clear Logo

Sinistar - Clear Logo (null) - 400x98
400 x 98

Screenshot - Game Title

Sinistar - Screenshot - Game Title (null) - 336x240
336 x 240

Screenshot - Gameplay

Sinistar - Screenshot - Gameplay (null) - 336x240
336 x 240
Sinistar - Screenshot - Gameplay (null) - 336x240
336 x 240