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République

Overview

République is a crowd funded stealth game released in episodic format. It consists of five episodes released between 26th February 2015 and 22nd March 2016 (PC). For the PS4 all episodes were made available simultaneously on 22nd March 2016, as a single game. This version is also informally called République: Remastered because it is an enhanced version of a game that was first released exclusively on mobile devices, also in episodic format. Following the third episode Ones and Zeroes, the release of the next episodes was put briefly on hold for development of the PC version and the remaining two episodes were then released at different dates, but simultaneously for mobile and PC. For the platforms listed here, unlike the mobile versions, the episodes are not available separately and need to be bought as a single purchase.

The five episodes are:

République: Episode 1 - Exordium

République: Episode 2 - Metamorphosis

République: Episode 3 - Ones and Zeroes

République: Episode 4 - God's Acre

République: Episode 5 - Terminus

The game is set in unnamed totalitarian state. The protagonist, a girl called Hope, is a Pre-Cal, someone who was born and raised in a facility that acts as a micronation and where most of the game takes place. Hope's facility is called Metamorphosis and it is led by the Overseer called Kenichiro Treglazov and his soldiers called the Prizrak. The location is used to perform experiments on the Pre-Cals, who grow up there and have never seen the outside world. The player does not control Hope directly, but instead she contacts the player through her phone. She asks for help because a defaced manifesto was found in her room and many people believe she now needs to be "re-calibrated", which will erase her personality. She wants to escape and since the totalitarian state is modeled after George Orwell's 1984 the place is swamped with cameras the player can take over to follow and help Hope. You can quickly hop between different cameras, tamper with security devices, lock or unlock doors, provide distractions and so on. Contrary to a game like The Experiment with a similar concept Hope can be controlled directly and does not act on her own. She is also aware of the player's presence and often communicates, even though it is not possible to speak to her directly. You receive assistance from Frederick Cooper, someone who works in the facility and only communicates through a phone as well, using text to speech. Other important characters are Hope's caretaker Mireille Prideaux and the deceased revolutionary Daniel Markus Zager who has left behind audio logs scattered around the facility. Important themes are the totalitarian state, privacy, mass surveillance, technology, media manipulation, genetic manipulation and DNA encoding, and exercising control over people's minds and thoughts.

The game was initially designed for mobile devices and then adapted for the controls on PC and console. Through Hope's phone the player can access almost any electrical device in the network. Cameras appear as eyes on the screen and it is possible to quickly move between them, scouting ahead and even in places beyond walls Hope cannot access yet. Once controlling a camera it is possible to rotate and zoom. From this position you can click or use a button to steer Hope in a certain direction. The icon changes colour to show if she walks regularly, seeks cover or makes too much noise and can attract guards. The Prizrak can be temporarily disabled using P-Zero pepper spray or for a longer time using a taser or a sleep mine, but they come in a limited supply and guards eventually wake up again as there are no lethal means. When alerted if often takes a while before they resume their regular patrols. There is no health system and if Hope is captured the game is not over; she is locked up again, but the player can always free her once more with the only downside that all contraband items need to be recovered, from the Prizrak who

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Media

Box - Back

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Screenshot - Gameplay

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