SimCity 64

SimCity 64

SimCity 64 may have been intended as a sequel to Nintendo's Super Nintendo Entertainment System (SNES) release of the original 1991 SimCity, given several elements from the SNES version are found in SimCity 64, including Dr. Wright, the city advisor....

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Name SimCity 64
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Platform Nintendo 64DD
Release Date February 23, 2000
Game Type Released
ESRB Not Rated
Developers HAL Laboratory
Publishers Nintendo
Genres Construction and Management Simulation
Max Players 1
Cooperative No
Rating

Community Rating: 3
Total Votes: 6
Wikipedia https://en.wikipedia.org/wiki/SimCity_64
Video Link https://www.youtube.com/watch?v=5bZcMi5zasM
Overview
SimCity 64 may have been intended as a sequel to Nintendo's Super Nintendo Entertainment System (SNES) release of the original 1991 SimCity, given several elements from the SNES version are found in SimCity 64, including Dr. Wright, the city advisor. Although general gameplay in SimCity 64 is much like SimCity 2000, the game's graphical textures and building tilesets are considerably different. However, the game sports several advanced features that were not seen in SimCity 2000 or even SimCity 3000: The ability to view the city at night, pedestrian level free-roaming of a city, and individual road vehicles and pedestrians (which could only be seen while in the free-roaming mode). Cities in the game are also presented in 3D hybrid graphics. The 64DD incarnation of the game SimCopter, which was first planned as a stand-alone title, was later integrated into SimCity 64
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