Kung-Fu: The Way of the Exploding Fist

Kung-Fu: The Way of the Exploding Fist

This menacingly-titled beat 'em up was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks. The move executed each...

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Name Kung-Fu: The Way of the Exploding Fist
Alternate Name
The Way of the Exploding Fist
Europe
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Platform Commodore 64
Release Date July 15, 1985
Game Type Released
ESRB Not Rated
Developers Beam Software
Publishers Aackosoft, Erbe Software, Guild Publishing, Melbourne House, Micropool, Ricochet, Spinnaker Software, UXB
Genres Fighting
Max Players 2
Cooperative No
Rating

Community Rating: 4.5
Total Votes: 10
Wikipedia https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist
Video Link https://www.youtube.com/watch?v=j_3rmoA1JKY
Overview
This menacingly-titled beat 'em up was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks. The move executed each time is defined based on the character's direction, the joystick/keyboard positioning, and on whether the fire button is depressed, in a system which became standard on single-button control systems. To win each bout you must score 2 Yin-Yangs - a perfectly executed kick/punch scores a full one, whereas a less forceful contact offers half a point - the best moves also offer more points. In the one-player game, you advance through a Dan by winning two successive bouts, and a single win for the opponent means game over. The champion in a two-player duel is decided by points after 4 rounds.
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