3.5

Arthur: The Quest for Excalibur

Release Date calendar
1989
Platform joystick
Commodore Amiga
Game Type type
Released
Max Players players
1
Overview

Arthur: The Quest for Excalibur is an illustrated interactive fiction computer game written by Bob Bates and published by Infocom in 1989. Typically for an Infocom title, it was released for many popular computer platforms of the time, such as the Macintosh, PC, and the Apple II series. Quite atypically for an Infocom product, it featured illustrations of locations, characters and objects within the game. It is Infocom's thirty-fourth game and is the second of two Infocom games developed by Challenge, Inc. using Infocom's development tools. The player assumes the role of a young Arthur, before the legendary days of Camelot. The "sword in the stone" that would signify Arthur's destiny to rule, has been stolen by the evil King Lot. In the quest to regain the sword, the player must prove to Merlin that he has the qualities needed to be a great king: chivalry, experience, and wisdom. Merlin assists Arthur by giving him periodic advice as well as the power to transform into animals, but also tells Arthur that unless Excalibur is recovered within three days, Lot will usurp his destiny as a king of legendary stature.

Alternate Names

No information available

Video

No information available

Cooperative

No

ESRB

No information available

Genres
Adventure
Developers
Infocom, Mediagenic
Publishers
Infocom
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