3.7

Rainbow Islands

Release Date calendar
1990
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
2
Overview

The basic premise of the game is that each level is an island which is slowly sinking into the sea. The player must therefore get to the top of each level, by jumping on platforms and making use of the game's most distinctive feature: the ability to produce solid rainbows, which are used both as platforms to stand on, and as a weapon.

Alternate Names
  • Rainbow Islands: The Story of Bubble Bobble 2 Europe Europe
Cooperative

No

ESRB

Not Rated

Genres
Platform
Developers
Graftgold
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