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Illustration of I, Ball

I, Ball

Overview

The player takes the role of the eponymous Ball and gameplay takes the form of a vertically-scrolling shoot 'em up. Terry Ball (terrible, geddit?) has kidnapped Lover Ball, No Ball, Eddy Ball and Glow Ball, and I,Ball must rescue them through 16 stages. The gameplay is shoot 'em up based, with the 16 levels scrolling vertically. They are full of hazards ranging from step-like sequences of blocks and metallic edges, to Terry Ball's unleashed devices including microwave ovens and crabs. The initial weapons is quite puny, but collecting discs allows upgrades to be obtained, including multi-directional fire and turbo boosts. You have four lives, but must complete each level within a time limit. It was also one of the first games to feature a wide range of power-ups (via power discs). I Ball featured some memorable synthesised speech.

Developers
Timothy Closs
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available

Media

Box - 3D

I, Ball - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

I, Ball - Box - Back (Europe) - 734x1189
Europe -  734 x 1189

Box - Front

I, Ball - Box - Front (Europe) - 756x1196
Europe -  756 x 1196

Box - Spine

I, Ball - Box - Spine (Europe) - 153x1188
Europe -  153 x 1188

Cart - Front

I, Ball - Cart - Front (Europe) - 1172x719
Europe -  1172 x 719

Clear Logo

I, Ball - Clear Logo (null) - 2000x1216
2000 x 1216

Screenshot - Game Title

I, Ball - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

I, Ball - Screenshot - Gameplay (null) - 320x200
320 x 200