Combat School

Combat School

The game is composed of seven training events whom the player must complete. Upon failure to complete an event, the player must do a set number of chin ups as punishment in order to continue into the succeeding events, or it's game over. The events...

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Name Combat School
Alternate Name
Boot Camp
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Region
Platform Commodore 64
Release Date April 2, 1987
Game Type
ESRB
Developers Konami Industry Co. Ltd.
Publishers Ocean Software Ltd.
Genres Action, Sports
Max Players 1
Cooperative No
Rating

Community Rating: 3.88
Total Votes: 4
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Overview
The game is composed of seven training events whom the player must complete. Upon failure to complete an event, the player must do a set number of chin ups as punishment in order to continue into the succeeding events, or it's game over. The events are as followed: 1.Obstacle Course – Set in a side-scrolling segment, the player must reach the end of the stage under the alloted time before his opponent while climbing walls and clearing bars. 2.Shooting Range No. 1 – The player must shoot as many targets as possible under the allotted time. If played against a second player, then the one who shoots the most targets win. 3.Iron Man Race – Similar to the obstacle course, but set in a top view angle. The player must reach the goal while avoiding mines and other obstacles. Eventually the player must cross a lake by rowing a boat 4.Shooting Range No. 2 – Same as the first one, but now with moving targets. 5.Arm Wrestling – The two recruits are pitted against each other in a match of strength and stamina. 6.Shooting Range No. 3 – The third and final shooting range stage features penalty targets. 7.Fighting – The player faces against his instructor in hand-to-hand combat in the final event. If played with a second player, then the two players must fight each other.
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