Jack the Nipper II... in Coconut Capers

Jack the Nipper II... in Coconut Capers

Naughty toddler Jack finds himself in Africa, with the aim of progressing through 192 screens of platform action. He starts with nine lives but no weapons, although a supply of coconuts to lob is close at hand. The jungle is full of snakes, rhinos,...

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Name Jack the Nipper II... in Coconut Capers
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Platform Commodore 64
Release Date July 1, 1987
Game Type Released
ESRB Not Rated
Developers Andrew Green
Publishers Gremlin Graphics Software, U.S. Gold
Genres Platform, Puzzle
Max Players 1
Cooperative No
Rating

Community Rating: 3.62
Total Votes: 4
Wikipedia https://en.wikipedia.org/wiki/Jack_the_Nipper_II:_In_Coconut_Capers
Video Link https://www.youtube.com/watch?v=rbHIcyZzBh8
Overview
Naughty toddler Jack finds himself in Africa, with the aim of progressing through 192 screens of platform action. He starts with nine lives but no weapons, although a supply of coconuts to lob is close at hand. The jungle is full of snakes, rhinos, birds and all manner of other creatures, all of which must be avoided or killed - remember that their attack paths are pre-programmed, and the trajectory of your coconuts is quite limited. Travelling through the levels involves, amongst other things, ladders, mine carts, trees, ropes and logs. As well as simply completing the game and amassing as many points as possible, you can aim to be as naughty as possible, which is gauged by a 'Naughty-O-Meter' next to the score, with numerous objects available for that purpose (one can be carried at a time, alongside one weapon).
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