Bikkuriman World

Bikkuriman World

Despite being Hudson’s Vol.2, this was in fact released almost a month before The Kung Fu. It’s a conversion of what most people know as Wonder Boy in Monster Land, and it’s as perfect a conversion as you’re likely to get. This game takes a different...

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Name Bikkuriman World
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Platform NEC TurboGrafx-16
Release Date October 30, 1987
Game Type Released
ESRB Not Rated
Developers Hudson Soft, Westone
Publishers Hudson Soft
Genres Action, Platform
Max Players 1
Cooperative No
Rating

Community Rating: 3.33
Total Votes: 6
Wikipedia http://necretro.org/Bikkuriman_World
Video Link https://www.youtube.com/watch?v=EuZeNfVO_2U
Overview
Despite being Hudson’s Vol.2, this was in fact released almost a month before The Kung Fu. It’s a conversion of what most people know as Wonder Boy in Monster Land, and it’s as perfect a conversion as you’re likely to get. This game takes a different pace from the first Wonder Boy game, being more of an adventure with a slower pace and more strategy. You start the game with barely a thread on and are given a sword by some wise looking dude who lives in a tree - so far so good. It is then your task to travel through the various platform-based levels defeating monsters and evil bosses along the way. Each enemy you kill leaves behind a coin or money bag (these are also at various hidden locations if you jump at the right spot) and shops will offer you armour, shields, weaponry and go-faster shoes. You can also pop into a bar and top up your energy if you can afford it. Levels are time limited (shown by an egg-timer on the left) so you need to be quick, or energy is taken away from your heart meter.
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