The Detana Society have kidnapped the manager of the pachinko center in attempt to takeover the business. Pachio-kun steps forth to thwart this nefarious plan. The game starts Pachio in a pachinko parlor, where the goal is to beat every pachinko machine and win additional balls. Every machine has a different layout. Once all machines are beaten, Pachio is free to move on to the next parlor.
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