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Illustration of Innocent Until Caught

Innocent Until Caught

Overview

Innocent Until Caught is a graphic adventure game with an icon-based point-and-click interface.

Jack T. Ladd is a thief, his hunting-ground is the whole galaxy, and at the moment, he's in big trouble. He's got 28 days to pay his taxes - or else the interstellar tax agency will hunt him down. Termination is a viable punishment for tax offenders in these days, you know. Stranded blank on the barren, run-down planet Tayte, Jack decides that he has to make some cash. Quick.

Innocent Until Caught is pretty standard in terms of design but introduces some innovations when it comes to the interface. It features a mini-window at the bottom left of the screen which is alternately a mini-map of the area (showing all exits) and a looking glass for detecting small items. The inventory is a box-window in which objects can be placed wherever player wants (even on top of others). Also, the plot is illustrated by a few rendered sequences, some of the first used in adventure games.

Developers
Divide by Zero
Publishers
Psygnosis
Alternate Names
No information available

Media

Advertisement Flyer - Front

Innocent Until Caught - Advertisement Flyer - Front (United Kingdom) - 713x988
United Kingdom -  713 x 988

Box - 3D

Innocent Until Caught - Box - 3D (Europe) - 850x1244
Europe -  850 x 1244

Box - Back

Innocent Until Caught - Box - Back (Europe) - 785x1000
Europe -  785 x 1000

Box - Front

Innocent Until Caught - Box - Front (Europe) - 630x804
Europe -  630 x 804

Clear Logo

Innocent Until Caught - Clear Logo (null) - 400x139
400 x 139

Disc

Innocent Until Caught - Disc (Europe) - 320x332
Europe -  320 x 332

Screenshot - Game Title

Innocent Until Caught - Screenshot - Game Title (null) - 320x256
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Screenshot - Gameplay

Innocent Until Caught - Screenshot - Gameplay (null) - 320x256
320 x 256
Innocent Until Caught - Screenshot - Gameplay (null) - 320x256
320 x 256
Innocent Until Caught - Screenshot - Gameplay (null) - 320x256
320 x 256