3.5

International Sports Challenge

Release Date calendar
1992
Platform joystick
Commodore Amiga
Game Type type
Released
Max Players players
4
Overview

A International sports challenge rghhh! Just as the dust was clearing after the stampede of footy games, it is time for the Olympics and the inevitable onslaught of athletics games. Lucky for Empire, their International Sports Challenge has two things going for it – it is the first one out, and it has got some weird events in it. Sure it has got the usual dose of joystick waggling (in the swimming and cycling events), but among the six events (okay, so it is not exactly a full Olympic sim) are show jumping, and – yes! – skeet shooting – always one of my faves on the sports games of yesteryear. It is possible to play each event individually, but of course these games are all about doing the entire thing, preferably competing against a friend of two. The formula for the whole lot goes something like this – diving, shooting, cycling, swimming and show jumping are all played as in-between events, with a strategy- based marathon even enveloping them all. This marathon does not require a single joystick waggle, instead requiring players to balance rhythm with speed, top-up energy, avoid dehydration, all that kind of stuff. The lack of events is partially compensated for by the game’s flexibility, with several variations in each event upping lastability and game time. Empire reckon there are 2000 event variations to try out, and while I doubt you would want to try out every single combination, International Sports Challenge offers a decent amount of fun for yer money, for a team of players at least. I have got my doubts about its value as a single player game though, and the water events really are tedious. But at least it tries to be a little different, and anyway, I am a sucker for multiplayer games.

Alternate Names

No information available

Wikipedia

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Video

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Cooperative

No

ESRB

Not Rated

Genres
Sports
Developers
Harlequin
Publishers
Empire Software
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