Dragonflight

Dragonflight

Dragonflight is a fantasy role-playing game primarily drawing inspiration from Ultima series. There is no character creation and the player is immediately put in control of the four protagonists as a party. Overworld travel and town navigation are...

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Name Dragonflight
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Platform Commodore Amiga
Release Date 1990
Game Type Released
ESRB Not Rated
Developers Thalion Software
Publishers Thalion Software
Genres Role-Playing
Max Players 1
Cooperative No
Rating

Community Rating: 4
Total Votes: 2
Wikipedia
Video Link https://www.youtube.com/watch?v=B3Cmwx3AenI
Overview
Dragonflight is a fantasy role-playing game primarily drawing inspiration from Ultima series. There is no character creation and the player is immediately put in control of the four protagonists as a party. Overworld travel and town navigation are displayed from a top-down perspective; house interiors are not shown graphically. Dungeons, on the other hand, are done in first-person pseudo-3D style, similarly to Dungeon Master. Game progression is non-linear, with the player able to travel to most locations from the onset. Monsters are sometimes encountered wandering the wilderness, and are also found at fixed locations in the dungeons. When combat initiates, the game switches to a side-scrolling view with a grid displayed above it. The player can move characters over the battle field, attack with melee or ranged weapons, and cast spells, all in a turn-based fashion. Experience points are awarded for vanquishing monsters. Characters can also learn magic by mixing reagents and choosing between the Black and the White schools. The game can be saved at any time on the overworld. There is no auto-mapping feature.
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