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Illustration of Citadel

Citadel

Overview

A revolt on a distant prison island must be foiled by you in this first-person shoot ‘em up. Reaching the control room will suffice, but a further challenge of finding the six pieces of a hidden bomb can be undertaken if you’re brave.

The game features texture-mapped visuals and a variable screen size, making it suited to anything from a humble A500 (most Doom-style games needed at least an A1200) or a well-accelerated machine.

The prison complex is on several levels, with teleporters linking different sections, and the chance to reach the final control room via several different paths. You don’t get a weapon at the start of the game, and ammunition is in shorter supply than usual, meaning that you can’t just shoot randomly and hope for the best. Another way of killing people off is to set them on fire

Developers
Virtual Design
Genre
Action
Alternate Names
  • CytadelaEuropeFlag of Europe region
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Citadel - Box - 3D (Europe) - 850x1244
Europe -  850 x 1244

Box - Back

Citadel - Box - Back (Europe) - 800x1233
Europe -  800 x 1233

Box - Front

Citadel - Box - Front (Europe) - 800x1257
Europe -  800 x 1257
Citadel - Box - Front (Europe) - 400x480
Europe -  400 x 480

Box - Spine

Citadel - Box - Spine (Europe) - 229x1600
Europe -  229 x 1600

Clear Logo

Citadel - Clear Logo (Europe) - 408x186
Europe -  408 x 186

Disc

Citadel - Disc (Europe) - 800x827
Europe -  800 x 827

Screenshot - Gameplay

Citadel - Screenshot - Gameplay (null) - 320x256
320 x 256
Citadel - Screenshot - Gameplay (null) - 320x256
320 x 256
Citadel - Screenshot - Gameplay (null) - 320x256
320 x 256
Citadel - Screenshot - Gameplay (null) - 320x256
320 x 256
Citadel - Screenshot - Gameplay (null) - 320x200
320 x 200