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Illustration of Count Duckula: No Sax Please, We're Egyptian!

Count Duckula: No Sax Please, We're Egyptian!

Overview

The game is a basic jump and run platform-type game. At the start, the castle is transported to an ancient pyramid. Then, players had a set amount of time to go through the castle, evading the various baddies inside the castle, to retrieve the mystic sax before the Count's castle automatically returns to Transylvania, leaving the player stranded in Egypt.

Platform
Atari ST
Alternate Names
  • Count Duckula
Video
No information available

Media

Box - 3D

Count Duckula: No Sax Please, We're Egyptian! - Box - 3D (Europe) - 850x1244
Europe -  850 x 1244

Box - Back

Count Duckula: No Sax Please, We're Egyptian! - Box - Back (Europe) - 609x615
Europe -  609 x 615

Box - Front

Count Duckula: No Sax Please, We're Egyptian! - Box - Front (Europe) - 620x611
Europe -  620 x 611

Box - Spine

Count Duckula: No Sax Please, We're Egyptian! - Box - Spine (Europe) - 92x609
Europe -  92 x 609

Clear Logo

Count Duckula: No Sax Please, We're Egyptian! - Clear Logo (World) - 400x175
World -  400 x 175

Screenshot - Game Title

Count Duckula: No Sax Please, We're Egyptian! - Screenshot - Game Title (null) - 319x199
319 x 199

Screenshot - Gameplay

Count Duckula: No Sax Please, We're Egyptian! - Screenshot - Gameplay (null) - 319x199
319 x 199