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Illustration of Rambo III

Rambo III

Overview

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film.

In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you collect the special goggles. Other hazards include mines, trapdoors and booby-trapped doors, but there are enhanced weapons to collect.

Section two is identical to the first, except that it is located outside, the enemy are onto you from the start, and there are no traps. The final section changes to an Operation Wolf-style shoot 'em up, with a horde of tanks, foot soldiers and helicopters to face. Your gun can jam, which adds to the challenge of finally getting out alive.

Developers
Ocean Software
Publishers
Ocean Software
Platform
Atari ST
Genre
Shooter
Alternate Names
No information available

Media

Box - 3D

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Europe -  850 x 1244

Box - Back

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World -  637 x 831

Box - Front

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World -  753 x 976

Box - Front - Reconstructed

Rambo III - Box - Front - Reconstructed (World) - 753x976
World -  753 x 976

Clear Logo

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3840 x 2160
Rambo III - Clear Logo (World) - 400x175
World -  400 x 175

Disc

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440 x 462

Fanart - Background

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Screenshot - Gameplay

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