Castles II: Siege & Conquest

Castles II: Siege & Conquest

Castles II expands on the original by changing the interface and adding video cutscenes on the CD-based versions. You choose to be one of five feuding lords vying for the Crown. Conquering, spying, sabotage, diplomacy, whatever it takes--as long as...

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Name Castles II: Siege & Conquest
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Platform Commodore Amiga CD32
Release Date 1993
Game Type
ESRB
Developers Quicksilver
Publishers Interplay
Genres Strategy
Max Players 1
Cooperative No
Rating

Community Rating: 2.2
Total Votes: 5
Wikipedia https://en.wikipedia.org/wiki/Castles_II:_Siege_and_Conquest
Video Link https://www.youtube.com/watch?v=QdxPxG5nVUU
Overview
Castles II expands on the original by changing the interface and adding video cutscenes on the CD-based versions. You choose to be one of five feuding lords vying for the Crown. Conquering, spying, sabotage, diplomacy, whatever it takes--as long as you keep the Pope and your people happy. You have to reach 7,000 points to petition the Pope for the throne, and then you have to maintain those points for 4-5 game months to win the game. However, your rivals will attack you as soon as the Pope declares his support, so be sure you have a strong military before applying for the Papal backing. Castle building is more efficient and easier to deal with. You can also set up pre-made castles on file so that you can place them quickly. Battles are set in a full alternate screen with the ability to place and command each unit.
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