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Illustration of No Buddies Land

No Buddies Land

Overview

No Buddies Land was originally coded on the Atari ST by Dave Boshoven, graphics by Sense and music by Lotus (ST demo crew Hotline). Later on ported to the Amiga, but unfortunately never got published as the publisher went bankrupt.

The game has average graphics and relatively good music, but the controls are horrible. The basic idea is well known - you must climb up the level to escape the raising water level.

I remember the fuss with magazines banging on about demo coders should be making games, and this game shows why that wasn't necessarily the case.

Developers
Eternal
Publishers
Expose
Alternate Names
No information available
Wikipedia
No information available

Media

Clear Logo

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Fanart - Box - Front

No Buddies Land - Fanart - Box - Front (Europe) - 764x1117
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Fanart - Disc

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Screenshot - Game Over

No Buddies Land - Screenshot - Game Over (null) - 640x400
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Screenshot - Game Title

No Buddies Land - Screenshot - Game Title (null) - 640x400
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Screenshot - Gameplay

No Buddies Land - Screenshot - Gameplay (null) - 640x400
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No Buddies Land - Screenshot - Gameplay (null) - 640x400
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No Buddies Land - Screenshot - Gameplay (null) - 640x400
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Screenshot - High Scores

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