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Illustration of 25

25

Overview

25 is a platformer with 5 single-screen levels. The goal of each level is to collect all diamonds, avoid the obstacles (mostly stationary enemies which periodically shoot projectiles and a few moving dangers) and reach the exit. Each contact with an obstacle means instant death and respawns the protagonist at the starting point of the current level, but after the fifth death the game is over.

The main gimmick is the inability to jump. In order to reach lower platforms, the player needs to drop down from higher ground. The falling speed is relatively slow which allows to move left or right while in the air. This is necessary to reach some diamonds and because there are no ways to climb back up, the only way to collect a missed diamond is to die.

Developers
DevilishGames
Publishers
DevilishGames
Platform
MS-DOS
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Clear Logo

25 - Clear Logo (null) - 564x294
564 x 294

Fanart - Box - Front

25 - Fanart - Box - Front (null) - 743x1148
743 x 1148

Screenshot - Game Title

25 - Screenshot - Game Title (null) - 640x480
640 x 480

Screenshot - Gameplay

25 - Screenshot - Gameplay (null) - 640x480
640 x 480