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Illustration of Missile Command

Missile Command

Overview

The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own. As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed.

Developers
Atari
Publishers
Atari
Platform
Atari 800
Genre
Shooter
Alternate Names
No information available

Media

Box - Back

Missile Command - Box - Back (North America) - 497x680
North America -  497 x 680

Box - Front

Missile Command - Box - Front (World) - 900x1198
World -  900 x 1198

Cart - Front

Missile Command - Cart - Front (North America) - 400x488
North America -  400 x 488

Clear Logo

Missile Command - Clear Logo (null) - 380x62
380 x 62
Missile Command - Clear Logo (null) - 380x62
380 x 62

Fanart - Background

Missile Command - Fanart - Background (null) - 1920x1080
1920 x 1080

Screenshot - Game Title

Missile Command - Screenshot - Game Title (United States) - 336x224
United States -  336 x 224

Screenshot - Gameplay

Missile Command - Screenshot - Gameplay (United States) - 336x224
United States -  336 x 224