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Illustration of Karateka

Karateka

Overview

Released on Atari XE game cartridge in 1988, but originally created in 1984. A martial arts action game by Jordan Mechner, first released on the Apple II. The evil Akuma has destroyed the protagonist's homeland, killed many of his friends and kidnapped the princess Mariko. Fortunately, the hero is skilled in martial arts, so his inevitable quest to reach Akuma's palace and rescue Mariko has a chance of success.

Karateka is viewed from the side and features a succession of increasingly difficult opponents. Three types of punches and kicks are available to both the player character and his foes, differentiated by their height (low, medium, and high). The protagonist has a health bar, which refills itself gradually when he stands still.

Publishers
Atari
Platform
Atari XEGS
Alternate Names
No information available

Media

Box - 3D

Karateka - Box - 3D (North America) - 520x767
North America -  520 x 767

Box - Back

Karateka - Box - Back (North America) - 591x816
North America -  591 x 816

Box - Front

Karateka - Box - Front (North America) - 593x820
North America -  593 x 820

Cart - Front

Karateka - Cart - Front (North America) - 828x1032
North America -  828 x 1032

Clear Logo

Karateka - Clear Logo (null) - 2454x468
2454 x 468

Fanart - Background

Karateka - Fanart - Background (null) - 1920x1080
1920 x 1080

Screenshot - Game Title

Karateka - Screenshot - Game Title (null) - 336x240
336 x 240

Screenshot - Gameplay

Karateka - Screenshot - Gameplay (null) - 336x240
336 x 240