Maison Ikkoku: Kanketsu Hen: Sayonara, Soshite...

Maison Ikkoku: Kanketsu Hen: Sayonara, Soshite...

The game is based on the manga Maison Ikkoku by Rumiko Takahashi. Set in Tokyo of the 80's, the story can be described as a romantic tale with a touch of comedy. It centers on a boarding house which is managed by the young and lovely widow Kyoko...

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Name Maison Ikkoku: Kanketsu Hen: Sayonara, Soshite...
Alternate Name
Maison Ikkoku Final
Alternate Name
Maison Ikkoku: Kanketsuhen
Japan
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Platform Microsoft MSX2
Release Date 1988
Game Type Released
ESRB Not Rated
Developers Micro Cabin
Publishers Micro Cabin
Genres Adventure
Max Players 1
Cooperative No
Rating

Community Rating: None
Total Votes: 0
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Overview
The game is based on the manga Maison Ikkoku by Rumiko Takahashi. Set in Tokyo of the 80's, the story can be described as a romantic tale with a touch of comedy. It centers on a boarding house which is managed by the young and lovely widow Kyoko Otonashi. The protagonist is a college student named Yusaki Godai, and his relationship with Kyoko is the main plot line. The game's story approximately corresponds to the middle volumes of the manga until the conclusion. The game is a "puzzle-less" adventure, the gameplay mostly focusing on simply depleting all the verb commands at every given screen and moving between locations. The commands include the usual "Look", "Talk", and Move" typical for Japanese adventures (no "Think" command), but also context-sensitive commands "Eat", "Drink", etc., as well as the possibility to use certain inventory items.
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