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Illustration of The Worm in Paradise

The Worm in Paradise

Overview

This is part 3 of the Silicon Dreams Trilogy.

Eden has been successfully colonised, by creating several domed cities. Society is rigidly functioning, unemployment, crime and poverty all non-existent. The economy functions on fines rather than taxes, making for a plethora of petty rules and no penal punishment. Robot employees make everything run cheaply. Body part reselling allows hospitals to turn a profit. Robots can even control human reproduction. The end result is a society in which humans have no useful role. Who would live in a 'paradise' like this?

The Worm In Paradise is the culmination of the Silicon Dreams series of interactive fiction. The game relies on strict timing and a day/night cycle (using a decimal clock with 10 100-minute hours) – return to your home before darkness falls, and don't expect robots to help with tasks which will not be finished in the day. Vital buildings can be located using colour-coded co-ordinates, but these change every time you load the game, so be careful to write them down.

Alternate Names
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Video
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Media

Box - 3D

The Worm in Paradise - Box - 3D (United Kingdom) - 650x1020
United Kingdom -  650 x 1020

Box - Back

The Worm in Paradise - Box - Back (United Kingdom) - 1000x1500
United Kingdom -  1000 x 1500

Box - Front

The Worm in Paradise - Box - Front (United Kingdom) - 1000x1500
United Kingdom -  1000 x 1500

Box - Spine

The Worm in Paradise - Box - Spine (Europe) - 165x1150
Europe -  165 x 1150

Clear Logo

The Worm in Paradise - Clear Logo (null) - 400x29
400 x 29

Screenshot - Game Title

The Worm in Paradise - Screenshot - Game Title (United Kingdom) - 640x512
United Kingdom -  640 x 512

Screenshot - Gameplay

The Worm in Paradise - Screenshot - Gameplay (United Kingdom) - 640x512
United Kingdom -  640 x 512
The Worm in Paradise - Screenshot - Gameplay (United Kingdom) - 640x512
United Kingdom -  640 x 512