Overview
Published in Commodore Format 1995/04 (Issue #55), the aim of this logic game is to guide your square block to the exit in only a certain amount of moves. The block only stops moving once it hits an obstacle. It sounds like a pretty simple idea, and it is; but it's also very challenging and fun to play. If you haven't yet played it, then what are you waiting for...
- Developers
- Paul Kubiszyn
- Publishers
- Commodore FormatFuture Publishing
- Platform
- Commodore 64
- Alternate Names
- No information available
- Wikipedia
- No information available