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Illustration of Wolf Fang: Kuhga 2001

Wolf Fang: Kuhga 2001

Overview

Two years have passed since the military occupation of New York City in 1999 and since then Ragnarok (aka: DAGGER) - the organization responsible for the events - have disappeared following their air borne destruction. During that time, mech technology has been the boom of future military projects worldwide with the biggest factories residing in Oceania. These mechs become the main target of Ragnarok when it resurfaces and claims the military factories and cities of Australia and New Zealand. Their plan is to apparently use any and all of the deadliest mechs that have not yet reached completion to their chaotic liking.

The USAF and RAAF organize a strike force to reclaim major attacked points in the two countries with the assistance of the best mech operators they can find. Players then assume the role of mech-fighters who aim to liberate Australia or, depending on the player's actions, New Zealand.

Developers
Tsuji Jimusho
Alternate Names
  • Wolf Fang: Kuuga 2001JapanFlag of Japan region

Media

Box - 3D

Wolf Fang: Kuhga 2001 - Box - 3D (null) - 565x550
565 x 550

Box - Back

Wolf Fang: Kuhga 2001 - Box - Back (Japan) - 599x512
Japan -  599 x 512

Box - Front

Wolf Fang: Kuhga 2001 - Box - Front (Japan) - 640x640
Japan -  640 x 640

Box - Spine

Wolf Fang: Kuhga 2001 - Box - Spine (Japan) - 43x844
Japan -  43 x 844

Clear Logo

Wolf Fang: Kuhga 2001 - Clear Logo (Japan) - 1200x804
Japan -  1200 x 804

Disc

Wolf Fang: Kuhga 2001 - Disc (Japan) - 723x711
Japan -  723 x 711

Screenshot - Game Title

Wolf Fang: Kuhga 2001 - Screenshot - Game Title (Japan) - 320x240
Japan -  320 x 240

Screenshot - Gameplay

Wolf Fang: Kuhga 2001 - Screenshot - Gameplay (null) - 320x240
320 x 240
Wolf Fang: Kuhga 2001 - Screenshot - Gameplay (null) - 320x240
320 x 240
Wolf Fang: Kuhga 2001 - Screenshot - Gameplay (null) - 320x240
320 x 240