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Illustration of Battle 1917

Battle 1917

Overview

Battle 1917 is a turn-based strategy game for one or two players. The game background is World War I with its new technology and the first use of tanks. Players command 29 units of five types: infantry, cavalry, tanks, artillery and a king. The object of the game, like in chess, is to kill the enemy king who is the weakest and slowest piece on the board. Each unit has different stats.

The map is 21x32 squares large and is randomly generated for every new game. Objects on the map include wires, forests, rivers and units.

The game was programmed by Mark Lucas for the Sinclair Spectrum and converted to the BBC Micro by P Martin.

Mark Lucas won the 1983 Cambridge Award for Battle 1917.

Alternate Names
No information available

Media

Box - 3D

Battle 1917 - Box - 3D (United Kingdom) - 580x1020
United Kingdom -  580 x 1020

Box - Back

Battle 1917 - Box - Back (United Kingdom) - 768x1200
United Kingdom -  768 x 1200

Box - Front

Battle 1917 - Box - Front (United Kingdom) - 768x1200
United Kingdom -  768 x 1200

Box - Spine

Battle 1917 - Box - Spine (United Kingdom) - 152x1200
United Kingdom -  152 x 1200

Cart - Front

Battle 1917 - Cart - Front (United Kingdom) - 800x502
United Kingdom -  800 x 502

Screenshot - Game Title

Battle 1917 - Screenshot - Game Title (United Kingdom) - 640x512
United Kingdom -  640 x 512

Screenshot - Gameplay

Battle 1917 - Screenshot - Gameplay (United Kingdom) - 640x512
United Kingdom -  640 x 512