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Illustration of Famicom Top Management

Famicom Top Management

Overview

Top Management is a business simulation video game that turns the player into a highly respected corporate title holder. Using the management abilities provided by the game, players must turn their fledgling corporation (会社, kaisha) into a profitable super corporation. Created by Koei, the game was geared towards Japanese business students in high school, college, and university while also attempting to appeal to casual gamers who have an interest in learning how a Japanese corporation is operated.

Top Management features abstract art that serves as the game's graphics. A general business meeting is always held on the beginning of April as a measure to set things like employment levels, executive salaries, and financial benefits for the employees. Meetings held every other month focus on spreading advertisement throughout Japan, improving the performance of the products, and determining how many products to manufacture for sale on the open market.

The game is mostly text-based and players can choose between five major electronics companies to play as (IBN, Pujitsu, Tochiba, Charp and NEG, parodying IBM, Fujitsu, Toshiba, Sharp, and NEC). Like most business games, bankruptcy results in a game over.

Developers
Koei
Publishers
Koei
Alternate Names
No information available
Video
No information available

Media

Box - 3D

Famicom Top Management - Box - 3D (Japan) - 450x600
Japan -  450 x 600

Box - Back

Famicom Top Management - Box - Back (Japan) - 800x1121
Japan -  800 x 1121

Box - Front

Famicom Top Management - Box - Front (Japan) - 1073x1500
Japan -  1073 x 1500

Cart - Front

Famicom Top Management - Cart - Front (Japan) - 935x876
Japan -  935 x 876

Clear Logo

Famicom Top Management - Clear Logo (Japan) - 400x175
Japan -  400 x 175

Screenshot - Game Title

Famicom Top Management - Screenshot - Game Title (null) - 256x224
256 x 224