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Illustration of Bounder

Bounder

Overview

In Bounder, the player controls a tennis ball that constantly bounces on the screen.

The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands on hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game.

The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.

Genre
Action
Alternate Names
No information available
Video
No information available

Media

Box - 3D

Bounder - Box - 3D (null) - 334x551
334 x 551

Box - Front

Bounder - Box - Front (Europe) - 575x900
Europe -  575 x 900

Box - Front - Reconstructed

Bounder - Box - Front - Reconstructed (World) - 1278x2000
World -  1278 x 2000

Cart - Front

Bounder - Cart - Front (null) - 816x510
816 x 510

Clear Logo

Bounder - Clear Logo (null) - 3000x1376
3000 x 1376

Screenshot - Game Title

Bounder - Screenshot - Game Title (null) - 512x384
512 x 384

Screenshot - Gameplay

Bounder - Screenshot - Gameplay (null) - 512x384
512 x 384
Bounder - Screenshot - Gameplay (null) - 512x384
512 x 384
Bounder - Screenshot - Gameplay (null) - 512x384
512 x 384