Eliza

Eliza

ELIZA is an early natural language processing computer program created to demonstrate the superficiality of communication between humans and machines, Eliza simulated conversation by using a 'pattern matching' and substitution methodology that gave...

Mark for Deletion
Name Eliza
Add Alternate Name
New Name
Region
Platform Acorn Atom
Release Date 1984
Game Type Released
ESRB Not Rated
Developers Pro Software
Publishers Pro Software
Genres Education
Max Players 1
Cooperative No
Rating

Community Rating: None
Total Votes: 0
Wikipedia
Video Link
Overview
ELIZA is an early natural language processing computer program created to demonstrate the superficiality of communication between humans and machines, Eliza simulated conversation by using a 'pattern matching' and substitution methodology that gave users an illusion of understanding on the part of the program, but had no built in framework for contextualizing events. Directives on how to interact were provided by 'scripts', written originally in MAD-Slip, which allowed ELIZA to process user inputs and engage in discourse following the rules and directions of the script. The most famous script, DOCTOR, simulated a Rogerian psychotherapist and used rules, dictated in the script, to respond with non-directional questions to user inputs. As such, ELIZA was one of the first chatterbots and one of the first programs capable of attempting the Turing Test.
Scroll to Top