The player controls Booker Dewitt throughout the game, eventually working with the AI-controlled Elizabeth. Like previous BioShock games, the player uses a combination of weapons, clothing called Gear that offer unique attributes, and psychokinetic powers granted through Vigors. Elizabeth's powers can also be used to help fight hostile forces. In contrast to the limited spaces of the underwater city of Rapture, the openness of Columbia provides for more dynamic combat, including combat that takes place aboard the city's Sky-Line rollercoaster-like rail system.
No
M - Mature