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Illustration of F-15 Strike Eagle II

F-15 Strike Eagle II

Overview

The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.

11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target.

Developers
MPS Labs
Platform
MS-DOS
Alternate Names
No information available
Video
No information available

Media

Box - Back

F-15 Strike Eagle II - Box - Back (United States) - 748x881
United States -  748 x 881

Box - Front

F-15 Strike Eagle II - Box - Front (United States) - 767x909
United States -  767 x 909

Clear Logo

F-15 Strike Eagle II - Clear Logo (null) - 2400x1148
2400 x 1148

Disc

F-15 Strike Eagle II - Disc (United States) - 800x799
United States -  800 x 799

Screenshot - Game Title

F-15 Strike Eagle II - Screenshot - Game Title (null) - 640x350
640 x 350

Screenshot - Gameplay

F-15 Strike Eagle II - Screenshot - Gameplay (null) - 640x480
640 x 480