4.3

Rival Schools: United By Fate

Release Date calendar
1997
Platform joystick
Arcade
Game Type type
Released
Max Players players
2
Overview

Rival Schools: United by Fate is a competitive fighting game produced by Capcom in 1997. The main fighting game is best described as a polygonal Marvel vs. Capcom game, with some notable differences. Control wise, the game imitates Star Gladiator's four button setup. A player chooses a team of two characters, and fights against another two character team. The actual fights, however, are one-on-one fights, with the partner only participating by being called in when a player has enough 'vigor' for a Team Up attack, done by pressing a punch and kick button of the same pressure. The Team Ups are some kind of double team attack by the character and partner, or (for most female characters' Team Ups) heal the main character or give them more vigor. After the end of a round, a player (win or lose) has a choice to fight the next round with the partner from the previous round, or to keep their main character in play. The 'vigor' meter (essentially a super meter) can go up to 9 levels, with Team Ups costing two levels and super moves from a single person costing one level of vigor.

Alternate Names
  • Shiritsu Justice Gakuen: Legion of Heroes Japan Japan
Cooperative

No

ESRB

Not Rated

Genres
Fighting
Developers
Capcom
Publishers
Capcom
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