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Illustration of Dig Dug

Dig Dug

Overview

Atari also obtained the license for home versions of Dig Dug, and released it for the Atari 2600, Atari 5200, Atari 7800, Intellivision, Apple II, Atari 8-bit family, VIC-20, Commodore 64, IBM PC and TI-99/4A. Namco ported Dig Dug to the Nintendo Family Computer in 1985.

Gakken made a table top handheld game of Dig Dug in 1982. It was one of a series of 3 flip-top games with VFD screen and magnifying Fresnel lens.

The objective of Dig Dug is to eliminate underground-dwelling monsters by inflating them with an air pump until they explode, or by dropping rocks on them. There are two kinds of enemies in the game: "Pookas" (a race of cute round red monsters, said to be modeled after tomatoes, that wear yellow goggles) and "Fygars" (a race of green dragons that can breathe fire while their wings flash).

The player's character is the eponymous Dig Dug, dressed in white and blue and able to dig tunnels through dirt. Dig Dug will be killed if he is caught by either a Pooka or a Fygar, burned by a Fygar's fire, or crushed by a rock.

Developers
Namco
Platform
Apple II
Genre
Action
Alternate Names
No information available

Media

Box - Back

Dig Dug - Box - Back (North America) - 800x1093
North America -  800 x 1093

Box - Front

Dig Dug - Box - Front (North America) - 800x1095
North America -  800 x 1095

Box - Spine

Dig Dug - Box - Spine (North America) - 100x1152
North America -  100 x 1152

Clear Logo

Dig Dug - Clear Logo (null) - 1174x297
1174 x 297

Disc

Dig Dug - Disc (North America) - 800x799
North America -  800 x 799

Fanart - Background

Dig Dug - Fanart - Background (null) - 1680x1050
1680 x 1050
Dig Dug - Fanart - Background (null) - 1920x1080
1920 x 1080

Screenshot - Game Title

Dig Dug - Screenshot - Game Title (null) - 640x480
640 x 480

Screenshot - Gameplay

Dig Dug - Screenshot - Gameplay (null) - 640x480
640 x 480
Dig Dug - Screenshot - Gameplay (null) - 640x480
640 x 480