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Illustration of Mighty Magus

Mighty Magus

Overview

you have to get a wizard down through around thirty levels of

dungeon, kill the dragon and back to the top again. There where

an increasing number of monsters to fight on the way down and

chests/rubbish piles to search for spellpower, life energy and

magic items. Traps in the floor did various nasty things and

have to be watched for carefully. The dungeon was automatically

generated each time the game was played, only to top and bottom

layers stayed the same.

The number keys cast the spells (higher the number, more powerful

the spell), and that spells make walls temporarily passable.

Developers
Neil D. Pawson
Publishers
Quicksilva
Genre
Action
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

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Europe -  265 x 439

Box - Back

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Europe -  552 x 899
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Spain -  596 x 900
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Spain -  599 x 799

Box - Front

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Europe -  562 x 899
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Spain -  623 x 799
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Spain -  620 x 900

Box - Spine

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Europe -  111 x 899
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Spain -  77 x 799
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Spain -  118 x 900

Cart - Back

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Spain -  948 x 598

Cart - Front

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Europe -  946 x 602
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Clear Logo

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Screenshot - Game Title

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Europe -  256 x 192

Screenshot - Gameplay

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Europe -  256 x 192