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EOS: Earth Orbit Stations

Overview

E.O.S.: Earth Orbit Stations is 1987 a space station management simulation game developed by Karl Buiter and produced by Joe Ybarra for Electronic Arts. It was released for the Commodore 64 and Apple II.

The game focused on both the material and economic challenges of building a permanent, fully functioning space station in geocentric orbit.

The game was set in 1996, and the player was given various selected scenarios to fulfill, from mundane tasks such as setting up a simple space station to developing and supplying a specified amount of high-grade, zero G pharmaceuticals to being the first to contact alien life. The game also was a cut-throat strategy game in multiplayer, as players competed over finite resources and resource management.

Developers
No information available
Publishers
Electronic Arts
Platform
Apple II
Alternate Names
  • Earth Orbit Stations
Video
No information available

Media

Box - Back

EOS: Earth Orbit Stations - Box - Back (North America) - 847x867
North America -  847 x 867

Box - Front

EOS: Earth Orbit Stations - Box - Front (North America) - 839x863
North America -  839 x 863

Box - Spine

EOS: Earth Orbit Stations - Box - Spine (North America) - 27x800
North America -  27 x 800

Clear Logo

EOS: Earth Orbit Stations - Clear Logo (null) - 313x121
313 x 121

Disc

EOS: Earth Orbit Stations - Disc (null) - 500x500
500 x 500
EOS: Earth Orbit Stations - Disc (null) - 500x500
500 x 500

Screenshot - Game Title

EOS: Earth Orbit Stations - Screenshot - Game Title (null) - 280x192
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Screenshot - Gameplay

EOS: Earth Orbit Stations - Screenshot - Gameplay (null) - 280x192
280 x 192