4.5

Decision in the Desert

Release Date calendar
August 7, 1985
Platform joystick
Apple II
Game Type type
Released
Max Players players
2
Overview

Decision in the Desert was the second installment in the "Command Series" of tactical wargames co-designed by Sid Meier and Ed Bever and published by MicroProse in the mid 1980s. The game covers the North African theater during World War II. The design is essentially the same as in the first Command game, Crusade in Europe. Five different scenarios with multiple variants can be played. This, along with multiple levels of difficulty, gives the game significant replay value. Battles occur in real-time, though orders may be issued while the game is paused.

Alternate Names

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Strategy
Developers
MicroProse Software
Publishers
MicroProse Software
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