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Illustration of Decision in the Desert

Decision in the Desert

Overview

Decision in the Desert was the second installment in the "Command Series" of tactical wargames co-designed by Sid Meier and Ed Bever and published by MicroProse in the mid 1980s. The game covers the North African theater during World War II. The design is essentially the same as in the first Command game, Crusade in Europe. Five different scenarios with multiple variants can be played. This, along with multiple levels of difficulty, gives the game significant replay value. Battles occur in real-time, though orders may be issued while the game is paused.

Platform
Apple II
Alternate Names
No information available
Video
No information available

Media

Box - Back

Decision in the Desert - Box - Back (North America) - 564x800
North America -  564 x 800

Box - Front

Decision in the Desert - Box - Front (North America) - 570x800
North America -  570 x 800
Decision in the Desert - Box - Front (North America) - 565x800
North America -  565 x 800

Clear Logo

Decision in the Desert - Clear Logo (null) - 2400x907
2400 x 907

Disc

Decision in the Desert - Disc (North America) - 568x537
North America -  568 x 537

Screenshot - Game Title

Decision in the Desert - Screenshot - Game Title (null) - 280x192
280 x 192

Screenshot - Gameplay

Decision in the Desert - Screenshot - Gameplay (null) - 280x192
280 x 192