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Illustration of Coala

Coala

Overview

Despite the name conjuring up images of a cutesy platform creature, your charge in this game is in fact a helicopter armed to the teeth. The game requires at least a 68020 processor, which is understandable considering the amount of action going on at times, and the speed and visual detail this is conveyed in. It was one of the few Amiga games to include a Virtual Cockpit mode, and this can be controlled using the mouse with a quick button press.

The game’s missions are set up in such a way that you are not necessarily the lead man. The two sides fight each other irrespective of your placement, and act on instinct with unusually complex AI, meaning that the exact nature of the missions vary each time you play. The missions all involve shooting at the enemy planes, helicopters and tanks though, and there is no particular war structure in terms of the mission orders.

Alternate Names
No information available
Video
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Media

Box - 3D

Coala - Box - 3D (United Kingdom) - 850x1244
United Kingdom -  850 x 1244

Box - Back

Coala - Box - Back (United Kingdom) - 800x926
United Kingdom -  800 x 926

Box - Front

Coala - Box - Front (United Kingdom) - 800x928
United Kingdom -  800 x 928

Clear Logo

Coala - Clear Logo (United Kingdom) - 380x107
United Kingdom -  380 x 107

Disc

Coala - Disc (United Kingdom) - 772x781
United Kingdom -  772 x 781

Screenshot - Game Title

Coala - Screenshot - Game Title (United Kingdom) - 640x512
United Kingdom -  640 x 512

Screenshot - Gameplay

Coala - Screenshot - Gameplay (United Kingdom) - 638x322
United Kingdom -  638 x 322
Coala - Screenshot - Gameplay (United Kingdom) - 638x322
United Kingdom -  638 x 322