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Illustration of Hunchback

Hunchback

Overview

Hunchback was published by Ocean Software in 1984 for the Dragon 32, and it was a port from the original arcade version which was developed by Century Electronics in 1983. The game was also available on most of the other 8 bit micros available at the time. Each level of the game takes place on a Castle Wall and the player must control the hunchback across the screen from left to right whilst avoiding various obstacles in order to ring the bell at the far right of the screen. Successfully ringing the bell brings the player to the next level. Obstacles include fire pits which must be swung over on a long rope; castle ramparts which must be jumped across (some of which contain knights jutting spears at the Hunchback); flying fireballs and arrows. In addition, another knight attempts to climb up the castle wall to reach the hunchback. Eventually, after completing a number of levels, the player must rescue Esmeralda. If this final screen is completed, the game resets, sending the Hunchback back to the beginning to restart the game, but at a faster speed.

Publishers
Ocean Software
Platform
Dragon 32/64
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Hunchback - Box - 3D (null) - 224x356
224 x 356

Box - Back

Hunchback - Box - Back (United Kingdom) - 760x1180
United Kingdom -  760 x 1180

Box - Front

Hunchback - Box - Front (United Kingdom) - 761x1187
United Kingdom -  761 x 1187

Box - Front - Reconstructed

Hunchback - Box - Front - Reconstructed (United Kingdom) - 418x652
United Kingdom -  418 x 652

Cart - Front

Hunchback - Cart - Front (null) - 1000x647
1000 x 647

Clear Logo

Hunchback - Clear Logo (null) - 400x175
400 x 175

Fanart - Background

Hunchback - Fanart - Background (null) - 1920x1080
1920 x 1080

Screenshot - Game Title

Hunchback - Screenshot - Game Title (null) - 640x480
640 x 480

Screenshot - Gameplay

Hunchback - Screenshot - Gameplay (null) - 640x480
640 x 480