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Illustration of Resonance of Fate

Resonance of Fate

Overview

Resonance of Fate uses what is known as the tri-Attack Battle system. The battle system is a mixture of real-time and turn-based controls. The game consists of battle elements such as command battles and action battles. Players start the battle by selecting one of the player's characters to control, following which the player takes direct control over the character. The player can then move the character around and attack targets. The character's turn ends when the player's attack is over or his action points are all used up. Enemies are also able to move while the player's character is moving and will usually attack only the character being controlled by the player. Players can restart any enemy encounter if they are defeated during battle, and for a hefty fee can replenish health or even an important resource called bezel energy. Players are also able to suspend and save the game at any time

Developers
tri-Ace
Publishers
Sega
Alternate Names
  • 美版-永恆終結 命運盡頭ChinaFlag of China region
  • End of EternityWorldFlag of World region

Media

Box - Back

Resonance of Fate - Box - Back (North America) - 640x746
North America -  640 x 746

Box - Front

Resonance of Fate - Box - Front (North America) - 640x736
North America -  640 x 736

Clear Logo

Resonance of Fate - Clear Logo (null) - 1317x230
1317 x 230

Disc

Resonance of Fate - Disc (Japan) - 1362x1374
Japan -  1362 x 1374
Resonance of Fate - Disc (North America) - 769x766
North America -  769 x 766
Resonance of Fate - Disc (Europe) - 766x768
Europe -  766 x 768

Fanart - Background

Resonance of Fate - Fanart - Background (null) - 1920x1080
1920 x 1080

Screenshot - Gameplay

Resonance of Fate - Screenshot - Gameplay (Japan) - 1280x720
Japan -  1280 x 720