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Illustration of 3-D Maze (Sportscene Specialist Press)

3-D Maze (Sportscene Specialist Press)

Overview

Published in Your 64 No.08 1985/04, in this game basically you're stuck in the middle of a labyrinth...and you suddenly realize that there's a time-lock fitted to the only exit! Before you start off, you'll be able to see a plan view of the maze being drawn on screen. The exit is always at the top-right of the screen and you, the handsome blue asterisk, must start off in the bottom left-hand corner; the maze in between, as you may have already guessed, is drawn randomly each time, so there is no way of memorizing the twisting corridors to your goal. Once you've seen the maze for 10 seconds you're OFF! On your left your view of the maze, on the right you will see a digital clock (aren't all computer generated clocks digital?) counting out those precious seconds 'till the exit is sealed forever! You'll also be provided a compass (A compass, which is stock and this thing that tells time? ) that you can use as a guide on your travels. Just remember, time is NOT on your side.

Developers
R. Blunt
Platform
Commodore 64
Genre
Action
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Front

3-D Maze (Sportscene Specialist Press) - Box - Front (Europe) - 1233x1749
Europe -  1233 x 1749

Screenshot - Game Title

3-D Maze (Sportscene Specialist Press) - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

3-D Maze (Sportscene Specialist Press) - Screenshot - Gameplay (null) - 320x200
320 x 200