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Illustration of 64-Dimensions Tic-Tac-Toe

64-Dimensions Tic-Tac-Toe

Overview

A placement game played on the 64 positions in a 3D board with four levels and a four-by-four grid on each level. The object is to get four in a row, whether on one level or between all four levels, straight or diagonal. It is essentially a Tic-Tac-Toe game in a 4x4x4 cube.

The cube needs to be emptied before start. Each player choose a color of their pieces and take turn to place their pieces in vacant positions, one piece at a time. The player wins who first gets four in a row of his own pieces - either horizontal, vertical or diagonal. A player cannot remove or replace pieces that have already been placed. If all positions are occupied without anyone having four in a row, then the game is called a tie.

Published in COMPUTE!'s Gazette 1994/01, a disk-only release.

Developers
Eric J. Bryant
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Front

64-Dimensions Tic-Tac-Toe - Box - Front (World) - 634x823
World -  634 x 823

Screenshot - Game Title

64-Dimensions Tic-Tac-Toe - Screenshot - Game Title (null) - 1440x900
1440 x 900

Screenshot - Gameplay

64-Dimensions Tic-Tac-Toe - Screenshot - Gameplay (null) - 320x200
320 x 200