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Illustration of Joe Blade II

Joe Blade II

Overview

As Joe, you must move through the streets and kill the thugs by kicking them in the head (they have body armour). As in the first game, the streets are flick-screen and have many doorways linking them. Rescuing civilians involves touching them before completing a sub-game within a minute.

There are four subgame variants of increasing difficulty, all based around a 1-2-3-4 sequence of numbers. The first involves simply stopping the cursor as each one appears in order - pressing the wrong one sends you back to having to find a 1. In the second, the numbers are on screen in random order, a cursor cycling through them - press fire to swap the two numbers currently highlighted. In the third, you are presented with two jumbled sets and must put one of them in order, by swapping numbers across the two sets. In the fourth, you must form the sequence by swapping an ever-changing number into the right place, by pressing fire at the right moment.

Developers
Wayne Dobson
Alternate Names
No information available
Video
No information available

Media

Box - 3D

Joe Blade II - Box - 3D (United Kingdom) - 580x1020
United Kingdom -  580 x 1020

Box - Back

Joe Blade II - Box - Back (United Kingdom) - 750x1180
United Kingdom -  750 x 1180

Box - Front

Joe Blade II - Box - Front (United Kingdom) - 750x1180
United Kingdom -  750 x 1180

Cart - Front

Joe Blade II - Cart - Front (United Kingdom) - 800x501
United Kingdom -  800 x 501

Clear Logo

Joe Blade II - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

Joe Blade II - Screenshot - Game Title (null) - 640x512
640 x 512

Screenshot - Gameplay

Joe Blade II - Screenshot - Gameplay (null) - 640x512
640 x 512